The Inzektors are a ridiculously overpowered Archetype released in Order of Chaos and completely exist out of DARK Attribute Insect-Type monsters. They are able to Swarm the Field with little to no effect, clearing your opponent's field in the process and easily OTK'ing your opponent. The Inzektors were in rising popularity ever since they were announced to be in Order of Chaos and when they were finally released in the TCG, tournament presence containing these monsters exploded. The first tournaments after their release already had these cards in the Top 4 and they stand on equal level of Dino-Rabbit and Wind-Up while only Dino-Rabbit keeps them from topping every tournament ever since. Unfortunately as of September 1 2012, Inzektor Dragonfly and Inzektor Hornet are Limited thus breaking the deck.
 Game Play
Like stated before, the Inzektors can swarm with little to no effort while clearing your opponent's field in the process, and they only need 3 cards for the basic combo: Inzektor Dragonfly, Inzektor Hornet and Inzektor Centipede. It all starts by summoning Inzektor Dragonfly to equip Inzektor Hornet from either the hand or the grave and then you use Inzektor Hornet's effect to destroys a card on the field, this triggers Inzektor Dragonfly's effect to Special Summon an Inzektor with another name from the deck to the field. The Inzektor fetched the most times is Inzektor Centipede and then his effect is used to re-equip Inzektor Hornet and use his effect against to destroy a card on the field, and this triggers Inzektor Centipede's effect to search another Inzektor monster in the Deck and you can add it to your hand with the logical options being Inzektor Dragonfly and Inzektor Giga-Mantis.
Though this gives you high chances of taking out a few cards and Xyz Summon a Rank 3 monster to attack, it takes more to perform OTK's. This requires Inzektor Giga-Mantis to already be in your hand before you summon Inzektor Dragonfly. This gives you the possibility to self equip Inzektor Giga-Mantis to Inzektor Dragonfly and use Inzektor Centipede and Inzektor Hornet to destroy Inzektor Giga-Mantis to Summon an Inzektor from the Deck and Graveyard and you can add an Inzektor to your hand to go further with your combo's.
 Building the Deck
 The Core
These are the cards that should be included in every Inzektor deck regardless of what the meta looks like.
Inzektor Dragonfly is an unmissable force in Inzektor decks. He allows to to equip an Inzektor monster from your hand or grave and when that card is gone, he’ll let you Special Summon another Inzektor monster from your deck. (except for another Dragonfly) Most of the times you’ll be fetching Inzektor Centipede with this effect to continue expanding your field. This is practically the basics for every OTK achieved by Inzektors decks.
Like Dragonfly, Inzektor Centipede is one of the unmissable cards in any Inzektor deck. Being able to add any Inzektor card to hand when the equipped monster is gone is a good ability, especially if you’re trying to gather your OTK cards. And he has higher ATK stats then Dragonfly which means he can overrun your opponent’s monsters with a bit more ease when his effects are negated.
Hornet is the absolute core of what Inzektor decks can do. While he is equipped he can send himself to the grave to destroy a card on the field, this means he can take out cards that are in your way on your opponent’s side of the field but also your own cards to achieve an OTK. The only cards you want to destroy with Hornet’s effect on your side of the field are Inzektor Sword - Zektkaliber and Inzektor Giga-Mantis due to their fetch effects while activating the effects of Dragonfly and Centipede another few times.
1-2x Inzektor Ladybug
Ladybug is almost the same as Inzektor Hornet with the difference being their unequip effects. Where Hornet destroys card, Ladybug adds 2 more levels to the card they were equipped to. In combination with Dragonfly this can mean an instant Rank 5 Xyz Monster. Ladybug is definately a part of the core since you’ll gain access to powerful cards like Tiras, Keeper of Genesis and Wind-Up Arsenal Zenmaioh while in turn also getting access to Gaia Dragon, the Thunder Charger.
1-2x Inzektor Hopper
Hopper is an ideal card to help Inzektor Dragonfly and Inzektor Centipede with when you lack Hornet’s. not only can Hopper equip other Inzektors, he can also be equipped to give of fan effect. Being able to inflict Direct Damage via a direct attack and activating the effects of Centipede and Dragonfly is a good thing to gather the cards you need. Next to that, multiple Hopper’s on the field in combination with Inzektor Ladybug enables you to achieve Rank 6 with more ease.
Being able to self-equip himself to other Inzektor monsters and changing their original ATK to 2400 is already a good thing, but his role in the OTK only increases with his other effect. If he is destroyed while equipped, you can Special Summon an Inzektor monster from your grave whom can re-equip Giga-Mantis agains to repeat the trick and to expand the field with more Inzektor monsters until you have enough monsters (including Rank 3 Xyz Monsters) to defeat your opponent in 1 wipe.
This Spell Card gives an Inzektor monster an 800 ATK bonus making your Dragonfly, Hopper etc. much stronger. But it’s true use comes from his other ability. When the card is send to the graveyard (even if the equipped monster is destroyed) he’ll let you ad dan Inzektor monster to your hand. When Giga-Mantis is in play, he’ll be used to re-add Inzektor Giga-Mantis to your hand to continue the OTK.
 The Staples
Mystical Space Typhoon may not seem like a good card at times, but it has the amazing ability of making the Inzektor archetype even more lethal since it can prevent cards like Torrential Tribute, Solemn Warning or Solemn Judgment prevent you from doing what you need to do to win or ge tan advantage. It also destroys disruptive cards like Skill Drain and Macro Cosmos who instead of blocking the deck for a second, Block the deck for as long as they are Face-Up.
1x Heavy Storm
1x Dark Hole
Dark Hole destroys all monsters on the field. This is a good thing for when your opponent controls monsters you can’t destroy or get over. Photon Strike Bounzer and Evolzar Dolkka are 2 very real threats to Inzektor decks because of their effect negating effects. Dark Hole will clear the field to give you space to flood your opponent with Inzektor monsters.
Reviving an Inzektor monster to start your OTK possibilities or to destroy your opponent’s field is a very good thing.
Almost all monsters you run in an Inzektor deck are Dark monsters, Allure lets you draw 2 cards and has you Banish one of the Dark monsters to keep all your cards. It’sa risk at times, but a big plus most of the times.
1-2x Fiendish Chain
A card blocking effects and attacks, still can stall your opponent until you have the right cards in your hand to gain advantage.
1-2x Call of the Haunted
Being able to negate something that could mean your defeat by paying half your Life Points is something you cannot afford to forget in this deck.
1-2x Solemn Warning
Solemn Warning is able to prevent those annoying cards like Evolzar Dolkka from reaching the field by paying 2000 Life Points or it negates the one thing that can help your opponent getting an advantage over you.
 Cards that change with the Format
These are the cards that change depending on the format.
2-3x Effect Veiler
Effect Veiler is a good card during format that really depend on field effects and Swarming. Always maining atleast 2 is a good thing during almost any format and can be counted as a Core at those times.
 Common Techs
Tour Guide is a very important card that can be counted as Core and Tech, it’s amongst the Common Techs because not every Inzektor deck runs it or needs to run it. Tour Guide allows you to fetch another or Sangan and make an instant Rank 3 Xyz Monster like the protective Wind-Up Zenmaines.
A random Set or a fetch by Tour Guide, Sangan is an almost unmissable tech in Inzektor decks. If destroyed, he adds a monster with 1500 or less ATK to your hand. Either Dragonfly or Hornet are the ones you’ll usually search for and he acts as a search-engine. Sangan has a little less important rival named Howling Insect. Howling Insect does almost the same as Sangan but Special Summons the monster instead and is unfectable by Tour Guide. Despite, he is still a Tech that is used at times.
1x Doom Dozer
A very important card to run despite not being in the Core, when you’re opponent tries to OTK you this is the card to have to prevent that from happening. As an added bonus, you’ll have a strong Token and a 2700 Beatstick on the field to help you achieve victory.
You’re only able to run this card with Effect Veiler in the deck or another Light monster. BLS is a brutal tech because of his 3000 ATK points and his ability to Banish a monster or attack twice. It’s a card you simply cannot forget when you’re running multiple Light monsters in the deck.
1-2x Genex Ally Birdman
A splashable Tuner Monster for Inzektor decks, an impopular choice but a good card anyway. Use Dragonfly and hornet to summon Centipede, bounce Dragonfly for Birdman and Synchro Summon something like Underground Arachnid to take away dangerous cards.
 Extra Deck
Zenmaines is a dreadfull card for nearly any deck, it offers you the needed protection until you can start destroying your opponent’s field and win the Duel.
Destroying 2 Set cards on the field is a powerful ability and can give that extra push towards victory.
A materialless Number 12 or a taken over Xyz Monster from your opponent are very good optios and reasons to run this card. He has the ability to pierce through defenses and enable to defeat your opponent if he has a Gellenduo or Spirit Reaper.
 Side Deck
1-2x Dimensional Fissure
This card disrupts your OTK alot but is does not stop Inzektor Hornet as he is counted as a resolving Equip Card instead of a monster.but what the card does disrupt are Dark World and Wind-Up and other decks that can take out Inzektor decks. This is an unmissable Side Deck card. And it also blocks Maxx “C” and Effect Veiler from letting your opponent have plusses over you.
1-2x Gemini Imps
1x Mind Control
 Skeleton Decklist
- 1x Inzektor Dragonfly
- 3x Inzektor Centipede
- 1x Inzektor Hornet
- 3x Inzektor Ladybug
- 1-3 Inzektor Hopper
- 2-3x Inzektor Giga-Mantis
As mentioned before, field effect negating cards like Skill Drain and Shadow-Imprisoning Mirror are cards that shut down the entire deck. The existance of these cards require you to run things like Royal Decree and Mystical Space Typhoon. Next to that we have the dreadful Macro Cosmos and Banisher of the Radiance. One can be blocked with Royal Decree and the other requires you to run cards like Spirit Reaper until you can run him over or destroy him. The final real threat is D.D. Crow but Kycoo the Ghost Destroyer and Dimensional Fissure are able to block this card.
 Why Aren’t These Cards Used?
Ant is not used due to his lack of good stats and further good abilities. The only usefullness he has over him is when he stays equiped and blocks a destruction, but Inzektors only require this when their effects are negated and then he cannot be equipped at all.
Earwig gives an extra 1000 ATK but it all stops there, Zektkaliber may give less extra ATK but he has an extra effect that makes him really useful.
Firefly is used in Hornet’less builds and has the ability to take a peek at your opponent’s Set cards, in main builds these Set cards are all to be destroyed with hornet so there is absolutely no need for this card Inzektor decks.
It is simply outrunned by Giga-Mantis in terms of ATK bonus and effect.
Giga-Weavil has been used in many decks until people discovered Zektkaliber was the better card to use instead of him.
This is Earwig with the added bonus of avoiding cards like Mirror Force and Dimensional Prison, but a normal Inzektor deck has already gotten rid of these cards before attacking meaning it is an unnecessary card.
Zektahawk with a DEF plus instead of ATK making it somesort of Wind-Up Zenmaines. You’re better off making a Zenmaines then using this card by far.
This card is actually still used, but at such a low level it can be counted as not used. It’s effect is good, but not every effect targets so it only has a usefulness against certain decks. If you decide to use it, Side it.
A Rank 6 monster with low ATK and a reasonable effect, not good for Inzektor but there are other decks that make use of Exa-Beetle.
Exa-Stag does finds his way int osome Inzektor decks and they sometimes score high at tournaments like YCS’s but his usefulness is as high as that of Doom Dozer with the added bonus of taking away a monster from your opponent’s Graveyard but it requires more effort to summon.
 Yu-Gi-Oh! Championship Series
The presence of the Inzektors couldn't be missed the past few YCS tournaments since Order of Chaos was released, they were in the Top 32 of every Yu-Gi-Oh! championship Series after that even winning one.